Michael,
I come from a theatrical design background and learned my craft in the old school where we used pencil and paper. Each design was generated, as in architecture, by 2d construction dwgs. You could do your conceptualizations with some fairly free line work, then do an overlay and trace off what you wanted to keep, in effect deleting those lines that you did not need. (No erasing needed.)
As I incorporate MOI3d into my design work, I would like to use this software to do as much conceptual 2d drafting as possible. The draw curve, edit and transform tools are generally very helpful.
However, if for example, you were to draw four lines forming a rectangle, letting the lines intersect and extend past each other slightly as they would if you worked rapidly, those extensions would have to be deleted for the finished dwg. Using MOI's Trim tool you would have to select the cutting line then the line to be cut, then the part to be removed. This is common in most softwares, both 2d and 3d, and is fine perhaps for most users, but not for many artists, designers or sculptors. In short, it just takes too much time. The artist just wants to get on with the design and not spend time with the mechanical aspects of it. I appologize if I have insulted anyone or made this long winded.
May I ask for, or suggest a change or option to the Trim tool? Would it be possible to select the Trim tool and just click any overlapping line segment and simply have it disappear? You could go through a dwg and clean it up very rapidly. Vectorworks is the only software that allows you to do that, and it took them to version 8 or 9 to refine it. The software makes the correct assumption that the part you select is what you want to delete. What a time saver.
Any thoughts on this are appreciated.
Rich
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