> Is it possible to have an export obj extra "low poly" (a circle ---> quasi a square)
> towards the limit! Push the cursor to the fewer polygone
I should be able to figure out some way to add this in as an option.
I guess what I can do for this is to add an "Angle" box to the advanced settings part of the mesh dialog.
The slider currently is used to set the angle, but it is limited to a range between 35 degrees (for fewest polygons) to 3 degrees (for the highest number of polygons). If you could enter in a particular value directly then you could get something coarser, he probably wants something more like 90 degrees in this case.
Of course you will get really bad looking models when doing this...
- Michael
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