Hello
I've just created a plane, using Moi.
I used sweep tool for every part of the plane
then I used bolean union to assemble every elements
But when rendering in Carrara, I get, strange results. (with triangle, triangle and quad or ngons)
When rendering in Messiah I also get strange results :
Is my modeling method correct ?
How can I improve my result ?
Thank you for any help.
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