| Hi Burr, 
 > It just seemed how all the box modelers are working...
 
 Not quite though - box modeling tends to work by extruding polygon faces, kind of punching an existing face outwards into a protrusion and optionally shrinking or expanding the end of it.
 
 That's a pretty different thing than a "draw curve" / revolve type method like you've been describing.
 
 - Michael
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