Hi Dave,
> I've heard it argued that SVG presents a richer
> interaction model than <canvas>, since much
> of the DOM event handling model reaches down
> into and applies to the SVG elements, but I'm
> not really convinced.
There just does not seem to be much action happening around interactive SVG - it seems that all the demos and frameworks that are popping up for games for example are using <canvas> instead.
It kind of seems to me like it has been a mistake to have both of these as completely separate things - something like a <canvas> that had a standard scene graph/metafile type library with it (that you could optionally use or not) that included hit testing would make more sense. That seems to be how things are going anyway with various libraries building on <canvas>.
- Michael
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