MoI To Modo 501 - Contour rendering

 From:  PaQ
3926.11 
Hello there,

Thanks everone

So to render the contour in modo :

- Turn the mesh into a static mesh ('change type in the item list')
- In the Shader tree, Final Color output ... activate the contours and use the segment boundaries method

That's it !

Pay attention, converting a mesh into a static mesh discard the uv's, so you might loose some of your shading work.