MOI+MODO Test

 From:  andy (ANDYJAGGY)
3873.1 
I modeled this quick object in Moi and took it into Modo.

The primary purpose was to see how well the UV coordinates from Moi would work for painting in Modo. I wanted to test it out before I tried it on a more complex project. The results were good enough that I think I can avoid having to redo the UV maps for my Moi meshes.