mesh edges not aligned when exporting Closed

 From:  Michael Gibson
3869.89 In reply to 3869.87 
Hi FlashFire,

> What I look at with scrutiny is the underlying wireframe.

That does not have much to do with the appearance of the rendered output when the true vertex normals from the original NURBS surface are being used.

That's what is different from what you may be accustomed to with using regular poly modeling and smoothing groups to have the vertex normals created just by averaging the normals of adjacent polygons.

- Michael