Hi Flashfire,
I see you have gone for really low poly output. That can cause issues as already mentioned by Michael, but you do also have bad flow, which causes problems if sub-d was to be added.
I did not think you would actually attempt that, so I have cut up the model in MOI to show how I would do this. This is at the minimal I would cut the model up, although I would probably do this directly in a Poly modeller.
If I was then to add sub-d(for whatever reason), the model would maintain shape, although I would add hard edges to keep boundaries.
- Steve
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