Render MOI Curves in Modo.

 From:  andy (ANDYJAGGY)
3857.9 In reply to 3857.8 
Just thought of another solution. I use 3D Max in conjunction with Modo. 3D Max will import several different types of nurbs objects, as well as .skp format. I could then export my camera from Modo to Max, render my curves in Max, and then overlay them in post. I will try it out when I get a chance.