Hi FiL,
> And more than a single label assigned to a object?
> Example: an object (first label) can be a part of a
> bigger structure (second label) inside a project
> (third label) = finger_hand_body.
In V3 I want to add a mechanism for "Groups" which would enable this kind of hierarchical organization.
The basic idea is that a group would be a kind of container tag that would have a collection of objects and possibly other groups as its children.
Then the group would show up in the Scene Browser, either in its own Groups section or possibly just within the Objects section not quite sure yet, so you could manipulate it with the scene browser UI like hide/show/lock/select.
If you had nested groups then you would get a + symbol on different levels so you could expand and collapse them.
- Michael
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