Thanks for all the tips, guys. They've helped me get much cleaner meshes into Lightwave.
However, I'm still having some issues with some of the objects. When pulled into Lightwave Modeler, the object looks generally fine (except for the fact that I get a very large number of flipped polys initially).
When I do a quick, no-frills render though, I get this:
There's all kinds of odd tearing and gapping, but only upon render.
Does anyone have any idea what might be causing this?
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