Break SolidWorks IGES Assembly into pieces for Export

 From:  Chico (CHICO11MBIT)
3744.1 
Hi,
is it possible to break an Assembly made with SolidWorks (exported as IGES) into pieces?

Background: I have to export a ring of screws and want to import it into Cinema 4D. Everytime then the whole screws are linked in one Polygon. When i break this in C4D into pieces the normals are crashed. So i think a solution is to do this step in Moi3D.

Is this possible?

bye
Chico

p.s. Sorry about my poor englisch ...