Rhino & MoI Render Mesh Problems

 From:  Michael Gibson
3722.6 In reply to 3722.4 
Hi Danny, yeah that's another way to fix it - because it's a repeating pattern you can just throw out the bad pieces and copy some of the good parts over.

But I just wanted to describe what was going wrong with it - those bad pieces are getting created because of the original surface being a large surface that has internal creases in it, and it seems to be running into a bug in the surface splitter.

- Michael