Hi Colin, also just in case I didn't answer the exact question:
> and how can you change the Render Mesh settings like he can in Rhino?"
The problem in MoI is actually a surface-splitting problem and not a render-meshing problem. The render mesh only looks weird because the surface crease splitter did not produce proper output from the creased degree 1 surface.
If you can get this surface split up before you bring it into MoI then it should show with a proper render mesh.
- Michael
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