Hi Michael,
Perhaps make those settings an ini thing and mention in the V3 docs that some apps interpret this differently and how to go about addressing it? I can see needing to turn specularity back on would be a real pain for most users as they are going to be rendering out their own models in the renderers they own. I understand better what the issue is now and really, fixing it using a text editor is not a problem.
Thanks for the help Michael.
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Mark
http://www.homepages.ihug.com.au/~mabrown/index.html |