Top 5 Features list for V3 !

 From:  Lejan
3628.301 In reply to 3628.298 
Hi Michael,

your visualized example now got me hungry for hash browns... ;)

I understand your point in those irreversible restrictions in between the NURBS and polygon worlds,
even though I would go to freeze back the sauce in its original apple shape in this world... ;)

By searching the internet on this topic so far I could only find the NURBS -> Polygon direction and not
the other way around.

Thank you for the link to the converter which I will try out on those bubble skin surfaces from sketchup
for remodelling in MoI.

Jan