Hi Michael,
ok, here it comes:
I installed Sketchup, the Soap Skin & Bubble plug-in, killed myself while trying to draw some simple curves in Sketchup, and did a sweep in MoI instead,
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MoI: Set of curves
exported formats in between several programs to finally end up with a frame for the plug-in to do it's magic ... and it did!
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Sketchup + Soap Skin & Bubble plug-in : The mesh and its formation towards a minimal surface was done automatically by the plugin
The resulting surface was then again exported several times to get a final render of it:
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KeyShot: Quick render
The plug-in itself seems to work with quadrangles, at least visually. The triangulation seen in the render happened - also visually - after exporting the file.
But as I said I have no clue at all about the secrets of NURBS programming and therefore belief blind in what you say.
Maybe I can find a way to somehow re-model the surface back to MoI to go further from there.
Jan
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