Hi adam,
> Michael could something like that be possible with
> the Solid++ deformation engine?
I'm not really sure yet since I have not had a chance to dig into it in detail yet.
But I think it's possible that a kind of deform that is limited to only a small localized area is not really a great fit with the deform mechanism.
It's probably going to be more likely for stuff that warps the whole object.
But we'll see...
- michael
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