Hi Michael,
thanks for the reply!
Yes, I am one of those vertex and poly push n pullers ;)
And I already guessed what you told me, but tried anyway :D
So, the "correct" (if there is any) way would have been to first start with a basic shape and then "chisel" away and add material.
I attached my result so far, but my test version ran out before I was able to finish the project. No big deal since I did a poly version in another app, but still would have liked to have brought the project across the finish line.
If you have a look at it, let me know what you think ;)
Thanks,
Michael
|