Hi armin, I'm trying to split up my answer into some different parts.
You also wrote:
> If you look and the center model, there are quite some bumps
> on the left hand side at the transition to the straight
> shot. the same on the right hand side, though not quite as bad.
> The screen shots don't really show it too well.
Looks like some kind of wiggle in the surface interpolation where there is a sudden shift between your curved arc piece and the straight line segment which has no curvature.
One way to avoid it is by applying sweep a few different times, instead of doing the sweep all in one pass.
So for example, build this sweep first:
Then select this edge at the end:
And do another sweep using that:
And so on, that's how I made the attached version which seems to be a bit better than your original.
Also though your line is not exactly tangent to those 2 arc pieces, it is off by almost 1 degree on one side and about 0.5 degrees on the other side, that is probably not helping things out either.
- Michael
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