Hello!
I looked around but can't seem to find any documentation on this. Is it possible to match the resolution of adjoining surfaces so that, when they are meshed and exported as an OBJ, their shared edge is a cleaner? At the moment when the resolutions don't match up, MOI subdivides the edges needlessly into triangles and makes life difficult for further modeling/texturing in programs such as Blender.
Any help would be much appreciated!
Thanks,
Tom
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