Exporting to Blender

 From:  d^^b (DAVID)
3343.1 
Hello:

I think that I´m not very skilful when I try to export any object from MoI to Blender.
I usually get bumped or rough areas in my surfaces.
Steps I follow:

Into MoI:

I export the object in *.lwo format.
Output: Triangles only
Weld vertices along edges: unchecked
In Options-->Import/Export--> LWO options: Lightwave

Into Blender:
I use the Blender importer posted here


Well. I don´t know if it´s necesary to have any settings into MoI before exporting, or in Blender after importing.

I put an example, with a screenshots and the 3dm file. If someone can help me.... :-)
This is the surface of a hull I was drawing.
The surface is built by Loft with Loose and 5#points (First doubt. I don´t know if there aren´t points enough)

1.-Export options
2.-Original surface
3.-Control pointd of the surface
4.- Weird result in Blender :-(

EDITED: 23 Feb 2010 by DAVID

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