Inset Command

 From:  JPBWEB
3295.61 
Hello Michael,

I like the new Inset command a lot from the first tries I had. For me it looks like a most promising way to generae quick and clean grooved-in panels in plane fuselages. Unfortunately, it seems to have quite a lot of trouble in some cases but not in others, so that it is a hit and miss matter. Usually, as indicated already, it is obvious that the geometry is way too complex for MoI to make sense of it but some other times it is very puzzling. Consider the following example:



I Boolean_Merged three simple shapes with a cylinder. The rectangle and the circle produced perfect inset panels, with an outer rim and a groove as per the distances indicated, but the oval shape, that seems to be just as smooth and regular as the other two, failed and produced something of a mess, which I found regrettable. There are definitely easy workarounds for cases like this, but still, it is a pity.

I attach the 3dm file in case you want to have a look.

Jean-Paul