Hi eric, do you have a multi-core machine?
I think that you may have run into a multi-threading meshing bug in the current v2 beta, I've e-mailed a patch to you so you can try it and see if it solves the problem.
The multi-threading bug could occasionally cause one edge of the solid to improperly have a lot of extra points on it, just on one surface's side so making the mesh non-solid.
That appears to be what has happened to this particular STL export.
- Michael
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