Michael,
First off let me say that I have tried the construction lines. Along with the Straight Snap and Object Snap tools, it is nothing short of greatness. I am amazed at how well that works, much better than guides in other apps. I under stand I should expect differences in the work flow between NURBS and polygon modeling, but this is my first venture into a pure NURBS modeler. I am doing some remodeling and wanted to model a sofa with some complex curves. Only took me about 15 minuits to do my first model in MoI. I guess that tells you something about the ease of use you have built into MoI. Anyway, after reviewing the tutorials for a secomd time, I notice that in fact you can edit the solids from sweeps, revolves, etc from te control curve control points. At least for a while. After some other activities, the econtrol points only affect the curve, not the resultant feature solid. Can you tell me what specific actions lock the solid and dissasociate the modeling curve from resulting solid (I'm not even sure I am using the correct terminology here)? The command refernce does not really get into teh relationship among the various commands or the general operation or flow of MoI.
Anyway, Just let me compliment you on an your work here. I may have some additional comments and suggestions (especially regarding the UI) but I will reserve them until I have a lot more seat time. Except for one: why is the file menu om the bottom rather than the windows standard? I'm sure you have a reason.
Thanks again for your help in getting me started.
Regards,
John Tucker
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