Hm, did anyone test to see if this works?
I'm running the 2.5 version of Blender, so the script suffers the same problem as Anthony's lwo importer (invalid syntax, print command, and maybe others - as in this thread: http://moi3d.com/forum/index.php?webtag=MOI&msg=979.1)
Providing these small problems can be fixed, which would, in general, be better to use - lwo or obj importer?
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