So Rendergin is advertised (is that correct ?) as a realtime nurbs render engine ... that finally cant open nurbs data (at least with the trial version) and give slow renderspeed Oo.
... wonderfull world :)
Btw the comparaison seems a little bit biased ... the poly version on the right looks more like a vertex normal glitch than anything else. I never had to push the polycount that high when exporting MoI model into Modo.
Thea render seems indeed really nice product.
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