I wanted to fool around with this a bit. I talked to a guy who told me that using the waterlines as opposed to the stations is how they build hulls. The stations are more a way to get your waterlines. So I took your loose loft of the stations that created your shape fairly close to what you want, then I created a direction array of a few lines out to the side and projected them onto the side of the loft. Then I ran rebuild curve on those new waterlines and used about 20 points to get curves with no deviation. I then lofted with "normal" the waterlines and got a good points structure that could be manipulated a bit easier to adjust areas. I could do this while the loft was still active in history and just use the points from the input curves.
I think I could go back to Station manipulation by reversing the process, but it is much harder to manipulate the overall shape by stations.
Any further input from you Mark, and JP is appreciated.
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