Hi Petr, so one other note - trying to do something with the active style for these situations doesn't really work very well.
For example imagine if all new faces that got added to a brep just used the active style, that would mean if you had something like this:
Then if you selected all 3 of those at once and ran Fillet, it just is weird to apply one single style to all the new fillet pieces because there isn't only one that will match each object well.
It would end up with things like this:
- Michael
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