Hi billis, so one possible technique is like the following.
Build a more plain dome like this:
Build a cutting surface similar to this (here I drew a polyline on the bottom plane and then a path curve and used sweep):
Then do a boolean:
Then shell, then do a fillet to round off the sharp parts:
I've attached the model here as billis2.3dm
I'm not sure if that model will work for you, or if you need something a bit different but at any rate this is one technique that could possibly be used.
- Michael
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