@max3d 
Heh I first need to setup all the materials :( 
Also im exporting piece by piece in lwo because even when tweaking with "divide larger than" or "less than" 
I cant find a good setting for everything without pushing the 170'000 ngons aha... 
 
Maybe I should output quad + tri because C4D smooth tag does not fix everything. And If I render Cellulo it shows triangles. 
edit: added a small AO render :) Im still trying different mesh density between objects. 
edit 2: tried 3° angle for everything... 952'797 ngons yeah baby :D I bet I crash my workstation at 1° 
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