But when you subdivide the cube, those edges don't STAY sharp. A edge that stays sharp, even when subdivided, is called "Creased", maybe I should have been clearer. :)
Here's a example:
The top cube has been subdivided 3 times, and now looks like a sphere.
The right cube has 2 edges creased, these edges stay sharp even as we subdivide.
The left bottom cube has 2 edges with a slight bevel. These stay somewhat creased as the cube is subdivided. It depends on how close I can make the 2 edges when beveling. The closer they are, the more it will be creased. If you add a 3rd edge between the 2, it stays even sharper when subdivided.
Ideally, collada (which supports creased edges ) export and X3d would be nice too.
![](http://www.moi3d.com/forum/get_attachment.php?webtag=MOI&hash=bb3accef10c311d45ba3d966853aa33f)
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