MoI - Big Wishlist thread - Post your wishes here

 From:  JTB
275.11 

Michael, thanks for the info about history update command, very useful
That reminds me of another wish, a basic manual so that we don't have to discuss problems already solved ;)

There is a big difference between what I say and what history update does.
With a real cloned objects set, you can choose one of them and everything changes. With history update feature, as I discovered you have to know or remember which was the first object because you can only change this, the others are not connected.

Anyway, I was expecting that kind of answer, that there are some CAD-like modelers that do what I want.
The reason I like MoI is exactly this, that with a simple UI, no commands, just use a mouse or tablet, and simple dragging you can do almost everything and have a fast and good quality 3d preview.

My ideal MoI future would be the current UI, with the MAX modifiers stack (sorry don't know how Inventor works) and some AutoCAD detailing (dims, hatch etc) I know that MoI is very close to Rhino, I have only tried the demo for 1-2 days so I guess there is not much to say. I can't suggest any tools you might want to add for character modeling and sculpture because I don't do stuff like that.
Also a full API for rendering plugins so that I can use my favorite renderer Maxwell!!! I can do this already, since you have obj and 3ds export.

So, as you can see, I like MoI's modeling tools and UI and this is the basic part of an application. I don't know if you are familiar with MAX or if you can suggest a better way but I think that controlling the changes and even canceling some of them is very important.
What I mean is that MoI is a great app but easily apply changes and updates is very basic because most of the times we don't decide for the product so the client is always right. Right?

EDITED: 3 Jan 2007 by JTB