Hi Pilou,
> If a "multi sweep"(?) exist it will very easy to have the all
> quadrangular mesh with the parallel curves given
> Then make some intersections after with the Plexi rectangles
Sorry, I don't understand this one...
If you want to do a "multi-sweep" as a method of creating a surface, you can use the Network command for that kind of thing, it allows for a crossing network of curves and is not limited to only 1 or 2 rails like sweep is.
But if you are talking about replicating curves across an area, I don't think that will help for this particular case. As far as I understand the problem, Angelo is trying to create holes similar to this:
But instead of straight holes, the hole should actually follow the contour and angle of the wire. So to do that surfaces must be created to intersect with the slabs.
- Michael
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