Hi Michael...
>One good way in MoI to build the base shape would be to make a segmented outline and then
>use Construct / Revolve / Rail revolve to produce the shape.
>I've attached a result model here as segmented_bowl_3dm.zip .
Its help me a lot to build the main shape....
>Another possibility would be to build the base bowl shape in MoI,
>then export that to a brush sculpting program like 3Dcoat or ZBrush to add the raised details.
Can we use those program to mapping image on to non planar surface ?
Thanks Michael....
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