Hi to you all and thanks for your input!
I suspected that it would be difficult to implement such a stretch function, but as I said before, it would be a "killer" function ;-)
I had actually managed by using Danny's method (thanks, Danny!); I just thought that the "killerstretch" would be in line with the overall ambition of MoI - to be able to sketch an idea as quickly as possible (and maybe to quickly assess a multitude of combinations).
Michael - I'm just nitpicking! It's still way faster to use MoI3D than trying to do the same thing with any 2D CAD app :-)
BR,
David
PS It's great to have such a vivid forum!
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