Hi all.
I saw a great model on the Modo forum of a lamp and I thought that is should be much easier to model that sort of thing with NURBS (a very frequent thought for me, as I have not yet really figured how to model anything good with sub-d polygons and the like).
It was a fun project but it took me much more time than I had expected, as I am still learning the ropes of MoI. The screw at the tip in particular was a good case of helix, as is the “bulb”. Now is the time to get it into a renderer (Modo, I guess) and do something with the geometry. I attach a rendering from Flamingo, which has some basic features but nothing like Modo or the big guys, but it is super easy to setup and it is a plug-in of Rhino, which means cut and paste from MoI for quick test renders.
Your thoughts on the model are more than welcome.
Jean-Paul
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