V2 beta Apr-12-2009 available now

 From:  Michael Gibson
2570.165 In reply to 2570.163 
Hi Val,

> As for the rigging, how about just a constraint system in
> the object properties. Where I can just say I want this to
> move only in X,Y,Z, or only rotate about XYZ? Is that a
> possible solution?

Actually you can already do those simple kinds of constrained moves or rotates...

For example to move only in x, y, or z just turn on "Straight Snap" (make it highlighted in the bottom command bar), and then when you drag you will get snap lines which will constrain the movement to one of those axis directions when you move the mouse nearby them, here is an example:



Note that those labels "x", "y", and "z" will appear when those constraints are kicking in - the constraints are activated just by moving your mouse near to their directions when dragging objects with Straight Snap enabled.

Straight Snap is generally what you want to turn on if you want to do things constrained to different axes - it also allows similar things in other commands, for example when drawing a line if you want to constrain it to one axis make sure straight snap is enabled and you will be able to get the constraint when drawing the line as well.

Similarly you can already rotate around only the x, y, or z axes by using either the rotation grip on the object edit frame in v2, or the Transform/Rotate command. The axis is controlled depending on which view you do it in - if you want to rotate around the z axis for example, go to the Top view and do the rotation there.

- Michael
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