Hi Burr, well any way that works is fine! :)
For a whole lot of cases you should be fine exporting 3DM and using HyperShot's mesher. Or I guess if you are using the Rhino plugin it may be using Rhino's mesher.
If you happen to find something that does not work well with that method, then just keep in mind that you can export to .obj from MoI which will then use MoI's mesher instead.
- Michael
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