Hi Micha,
re:
> (9) rotation object <...>
> Interesting is, that the Rhino command _QuadrangulateMesh can
> be used to eliminate some triangles. I have the feeling, if
> _QuadrangulateMesh works, than the mesher created to much
> triangles, more than necessary.
Some good news on this one, I was able to make a minor tune-up to preserve more quads in this situation.
In the next v2 beta this one will now get all quads, here is a screenshot of what it will look like:
- Michael
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