| Hi Micha, 
re: 
> (9) rotation object <...> 
> Interesting is, that the Rhino command _QuadrangulateMesh can 
> be used to eliminate some triangles. I have the feeling, if 
> _QuadrangulateMesh works, than the mesher created to much 
> triangles, more than necessary.
 
Some good news on this one, I was able to make a minor tune-up to preserve more quads in this situation.
 
In the next v2 beta this one will now get all quads, here is a screenshot of what it will look like:
   
    - Michael |