Saving + placing camera views?

 From:  Michael Gibson
2396.7 In reply to 2396.5 
Hi rhodesy, re: clippling plane - yes I understand now what you are asking for.

That is something that I generally associate more with rendering and presentation type functions though (for a cut-away presentation view) - so far it is something that will probably happen in the future but probably not until a batch of rendering related work takes place. I'm not quite sure exactly when that will happen, but I would guess in v3 sometime.

If something is getting in your way, it is just more simple to hide that stuff rather than have things that involve picking multiple points and different options, etc... - that kind of multi stage stuff tends to add complexity to the UI and it is a big focus of MoI to have things simple and easy to use, so some things that tend to be more complex I kind of postpone for a while.


Also, did the Zoom Area screencap above explain how the target/pivot point works? Does that do what you need for keeping the camera focused on a specific point like you were asking about?

- Michael