Hi rhodesy, probably all these things will happen eventually but probably not until there is some more focus on some rendering, for example a "target cam" type thing I would typically associate more with rendered output rather than as a modeling aid...
If you do want to fix your target point at a specific point to help you work in that area, that is currently possible with the "Zoom area" tool (at the toolbar that is at the bottom of the viewport). That lets you zoom to a particular smaller region but also the first point you pick in the center of the area will also become the target point that you pivot around.
Also if you want to go to a specific view angle (like angle of elevation for example), you can do that with the settings under Options / View / 3D view angles.
There are a few different ways you can create planar sections now - probably the easiest is to draw a line and then replicate it using Transform / Array / Dir. Then Construct / Curve / Project can be used to project the line onto your object to make planar curve slices.
In a similar way, Boolean Intersection can be used to generate slices that are planar faces rather than curves, like this:
Let me know if you need more info on this method.
- Michael
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