Meshing problem...

 From:  Michael Gibson
2323.32 In reply to 2323.29 
Hi Grendel,

> I am also holding on to a hope that 3d soft companies will
> be able to harness the CUDA processors that nvidia introduced.

Some certainly will! But it is not really a great fit with every kind of software problem. Yes you've got 240 processing units in there, but each one of them is not as powerful as a regular main CPU...

It tends to be something that works well for speeding up things where you have a million pretty simple calculations that you want to get done. Rendering can often fit into this category well, and some things like particle or voxel processing is a good fit too.

But if the problem at hand does not easily split up into a million simple sub-tasks then it doesn't really fit into that area.

- Michael