Yeah that is probably one of the biggest remaining "gotcha" type things in MoI right now where construction curves can interfere with selecting edges.
I have some ideas on how to improve this - one of which is now in the v2 beta where you can look over there to know if the selected object is a curve or edge, but there are also some other things that I can probably do to help out additionally when I get a chance to work on it in the future.
Right now it tends to be a good habit to hide or delete your construction curves after you use them to get them out of the way.
One thing is that if your main solid object is deselected, then when you move your mouse over top of curve-like object, ones that highlight and that select then will be independent curves, because the edges will only be targeted once the main object has already been selected. So that's how you can pick independent curves - make sure your solid/surface object is deselected and then you will target curves rather than edges.
- Michael
|