Hi okapi,
> I though an HUD king of text would be easier to see, since
> your eyes stay focused on the viewport
That would be definitely easier to see, but that creates a new problem where it partially interferes with the viewing of the objects inside the viewport.
I try to reserve HUD type text only for things that involve your mouse or a particular 3D point location inside the viewport, like you'll see that kind of text when you do some snaps for example.
Otherwise for general text messages I've tried to place those in that dedicated area off to the side so that the 3D working area can remain uncluttered and unobstructed.
- Michael
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