I come from Lightwave3D and have been using max for the past 12 months and am pretty comfortable, nevertheless i'm still very unfamiliar with nurbs and the nurbs workflow vs. a poly workflow. I've looked through the tutorials linked to on the main page and can see how i'll do a lot of this cutlery stuff, but others i'm stumped on, like the "piping" feature on them. I mean it would probably be a loft, but what about the ends? Most of the other stuff would be revolves and networks and blends right?
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