Knurling

 From:  Michael Gibson
2072.6 In reply to 2072.1 
Cool ideas here! Just a note - things like this with a kind of repetitive small scale detail pattern can sometimes be most convenient when applied as a rendering-time operation instead of modeled explicitly. Stuff like texture mapping with displacement...

It definitely looks really nice when modeled directly as well, but that also adds a considerable amount of complexity and weight to the model.

- Michael