Modelling a Aircraft - F9F-5

 From:  kevjon
2036.21 
>you can also use "add point" on either side of the corner point, then delete the corner point in the middle.

Thanks burrman. That is the answer to the problem !

>If you don't have transparency you can do that by separating them slightly in depth so that they
>are not stacked right on top of one another, some details here:
My top and bottom blueprints are not stacked right on top of another, however I can't model stuff in MoI without using transparency as I can't see my blueprints while modelling.

>If they are transparent then there currently isn't any way to have them turn off automatically, but it should be possible to set up a keyboard shortcut that would toggle a >particular image on or off with a single keystroke, let me know if that would be helpful.
That would be very helpful, what script do I have to enter to get this to work ?

>It is on my todo list to handle reversed view images work more easily, I think that probably the best way
>would be to remember if an image was placed in a reversed view or not, and if there is an image placed
>in both the regular view and the reversed view I will skip drawing the one that is opposite from your current view.
>That should make it work with transparency as well.
That sounds great, look forward to it.

> Problem 2. Cant join the surfaces created together which I need
> to do to create a good mesh when exporting out to my
> polymodelling software.

>Typically that means that they do not have edges that are close enough.
Yes, seems to be a problem with software as that edge was used to create the new surface so why isn't it a perfect match suitable for joining ? Possibly it springs apart due to tensions in the nurbs surfaces.

>Yup, as we previously discussed if you try to make cross sections go through big changes,
>like pull an elongated piece out from a single surface construction,
>it will tend to be much harder to control and generate things like that.
To be honest I don't believe I am asking the software to go through big or radical changes in cross sectional shape but a subtle change of curvature. However it is still buckling and twisting so I'll give this model a go with just using a tube for the fuselage and add the fin, tail hook fairing underneath and cockpit as seperate surfaces and see if that works.

Thanks everyone for your input, I'll have another go at this model as suggested by Michael.
~Kevin~