BurrMann
Here is my first attempt tackling the shape which is the logical way to model such a thing. But I get pinching at the back of the cockpit due to the hard joint in my curves.
As Michael has stated with nurbs my method above is flawed because with nurbs it is best to do the overall shape then cut out the cockpit opening. However the problem with that approach is what shape do all my cross sections need to be so that when the cockpit is cutout it looks right in side and plan view ?
So my next attempt will be the way you show which results in more surface joins and more messy mesh joins but looks like it might be the only way. However creating the blends from the fuselage to the canopy will probably still result in the pinching shown above but I'll give it a go anyway.
~Kevin~ |